In-Depth Look at the 3D Navigation when using the PrintUP 3D Printing Software (Part 2)
channel letter 3d navigation
Now that we have a basic understanding of the PrintUP software’s layout, let dive into the 3d viewport.
When it comes to navigating the 3d viewport there are two different ones, the main one and the Previews one.
This video is part of a Mini-Series.
Previous video covered Layout Overview.
Training Video with Voice-Over ( Sounds ON ), Please Subscribe
Video Transcript
Alright, guys. In today's video, we're gonna be looking at the basic 3D navigation of your view port, and this will be for print up software. But before that, let's have a quick intro first, so today's video can be found on softwaretraining.co.za. We make short and easy to watch problem solving videos, and we also have daily updates otherwise back in the programme here. So now, like I mentioned in today's video, we're gonna be looking at actually navigating the 3D view port. Now, this can be quite tricky if you've never done it before. But if you've worked in three Softwares before, then you'll notice that, um, it's quite universal among different Softwares. Sometimes there will be middle to rotate other times middle mouse, button to pan and so forth. So it's just, um, something to get used to. But once you get used to it, um, it is quite handy. Now there's two methods. We can go about this. They've got a combination of controls, so we first gonna cover the first one. But for that I just want to quickly import a graphic here. Just so we have something to navigate around so we can see how it works. Just go to downloads, we install the programme and then we grab the a N .co.za graphics. Now I'm gonna import this as is so here we go. We've got our basic graphic Now. Our first method will be, um if we use our middle mouse button, click it and hold it in so the wheel, then we can pan around. So this is very convenient. If you are working up close and you need to get to the other side, you can always pan out. Then the next one we've got is rotation. So if we keep our right mouse button in, you can see we can rotate. But this will be rotating around the centre of our actual canvas. So just keep that in mind and we can do nice rotations around, uh, design. Then the next one, which is probably also one of the more important ones, is zooming. So for that, you can simply use your mouse wheel, roll it in to zoom in and roll it out or down to zoom out. So just a quick recap again. So our middle mouse button. If you click and hold in, you can pan around you. Keep your right mouse button in it rotates your view, and if you use your mouse wheel in and out, it will zoom. Then that is our first, uh, set of controls we can use for navigating. Then our second set. We can use it with a combination of controls. Now, in some ways it's very similar, but like the zooming will be slightly smoother. So depending on the software you used before or which ones you prefer, so now for the next one is what we've got. We've got control plus left mouse to pan around. So if you keep control in you click the left mouse and you hold it in, then you can pan. It is important to understand that this only works if you don't have something selected. Oh, no, no, sorry, it's not that one. I think it was with, um, the rotation, so we'll cover that now. So in any case, so it can be selected. Keep rote control in and left mouse button. Then you can pan. Then for zoom. We want to keep our alt key in on the keyboard click and drag forward to zoom in and backward to zoom out. So this, like I said you can see, is way smoother zooming. I sometimes prefer that to the mouse wheel, but you know, sometimes I use both, depending on what is required. If I'm really close, I might use the T plus left mouse button to get a fine control. Where I'm far out, I might use a mouse wheel to quickly get close. Now the last one we have is the actual rotation, and in order to do that, all you have to do is just keep your left mouse button in and you can rotate. Now, as you can see, the convenient thing about that, or this method is everything works around your left mouse button so you can pan with control left mouse button alt left mouse button zooms and normal left mouse button rotate. But like I say, it's a little bit of a catch when it comes to this method for rotating. And that is, if you have something selected and you click specially in your move tool, it will move your object around, so keep that in mind if you want to rotate it, it might be frustrating. And then, as you will notice, there's no undo. You'll have to reset it. So first deselect. And then, if you left click you can rotate. You have selected in your left click. It will move your object, so it's just something to keep in mind. So for that reason, I like to, um, rotate and that with my right mouse button, because it's slightly safer. If I have something selected in a right mouse button, nothing happens. But yeah, so I always That is the two methodologies of going about it, um, to find which one works for you and try to stick with that all combined. But it's a bit more confusing and for advanced users normally, but yeah, otherwise, in the meanwhile, if we head you to softwaretraining.co.za. You guys will notice we've got a variety of different Softwares we do cover, and you can also isolate your search on the top or right. If you do not, however, find the training video you're looking for, just simply go Yeah, request the training video, fill in the mini form, and then we'll do our best to try and make that for you. But otherwise thanks guys for watching and cheers