SAi FlexiSTARTER 19 Rotating Objects with (DC) (Part 5) Scale, Move and Rotate Mini-Series

flexistarter rotating objects panel

When it comes to rotating, the degrees are often quite important, with the Design Central panel you can be precise.

Sure it might not be as quick as Rotating things via Control Points, but you are however able to use basic math within the value fields.

This video is part of a Mini-Series.
Next video covers Rotating with Control Points.
Previous video covered Moving Shapes by Freehand.

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Video Transcript

are you guys in today's video? Flexi starter. We're gonna be looking at rotating objects using the Design Central panel. But before that is a quick intro First. Mhm Mm. So today's video can be found on softwaretraining.co.za Seattle Today we make sure that easy to watch problem solving videos, and we have daily updates otherwise back in the programme. Now this is a miniseries on rotating, scaling and locating or seeing the location of objects. And then we've already covered scaling and moving. So now we're gonna be looking at rotating. Now there's two ways we can go about this, so the first way is using your design central panel. But for let's say for some reason you do not have it open. Just navigate to next to on your standard to one next to undo and redo so I can't make you click it and then I'll bring it back. Now the object. You want to sit and irritating everyone. You can select multiple objects, but we'll be only selecting one. Then having your object selected. We go to design Central and you'll see under the second tap we holiday. It's his rotate arrow that looks like it's rotating something now the first option here or B e r rotation, but something to keep in mind. We go up, it's gonna go counterclockwise and down. It becomes a clockwise but confusing in any case. So keep that in mind. There's a few ways we can set it so you can click here and simply usual mouse wheel. Then it feels a bit more natural. Then you can also use your arrow keys up and down and then, yeah, and also basic math does working here. So you can like, um, you know, plus or minus and so forth. But keep in mind if you want to use percentage, there needs to be a value from 0%. It's not gonna work, so we take 3 16. We go 50% and it will set at 280 floors. That's just one thing to keep in mind when it comes to percentage. Then, um, obviously you can type in values so you can say 90% 45 degrees. Sorry, not the saint, but let's keep that zero. I mean, if we go down this design central panel, we'll find these two as we see here. We've got rotate minus 90 just clockwise and rotate and counterclockwise and rotates clockwise. I'm not sure why they made it A f maybe so you can see what is happening because under that, they've got the flip also in the air. So I guess we're confusing any case. So we taped a counterclockwise 90 clockwise. So if you want to get a quick, accurate rotation, you always use that. Then we also have these areas here, which is your origin point. So the origin of rotation at the moment is centre, so centre of mass or rotate around that point. Let's say this is a door just so you can visualise it. And that's how we put the little origin here on the bottom of the tea. Then if we use this little rotated around that point, that's pretty much what this will be sitting so otherwise. Yeah, that is rotation on your design Central. Um, next week we'll be covering it with the hand, and if you want to go about that, otherwise we get the softwaretraining.co.za hat we have a variety of the software to cover. And also we have this nice little search options if you isolate, just type in what you're looking for. Heat a little magnifying glass. But But if it does not find any results for you, you can always go your request, a training video. And then we will make that video for you. Otherwise, thanks guys, for watching until next one chose.

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