This will help you understand how to navigate the 3-dimensional space within this plugins view port.
If you have prior experience with using 3d software, you should be able to figure out most of the controls pretty quickly.
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are you guys in today's video, we're gonna be looking at route two camps, three D visualisation navigation. But before that little quick intro first. Mm, yes. So today's video can be found on softwaretraining.co.za Today we make sure that easy to watch problem solving videos and also daily updates always back in the programme. So in the previous video, we quickly set up this little cutting, uh, job or cutting peace. And now we're going to quickly look at the navigation. So we've generated the, um, great and all of that. And then, uh yeah, so we've got this three d point where we can actually see our tool here. So first things that we want to do is click this little two arrows. This will open it in full screen, can make it even bigger by clicking. Expand here. But I'm not going for now. So then it's easier to see what you're doing, then trying to see it on this little area. Then when it comes to the actual buttons and stuff over here, First of all, we've got something for resetting your camera. So if these things off screen you can simply click this and I will bring it back to your viewpoint. And next up here, we've got, um, the actual nodes. So if we click this button 100 we can see all our note points. So this is nice. For if you want to see if you did curve smoothing and so forget you know how many points using and so forth which is convenient And then on the actual image we've got here the red lines is for the travel time and the blue lines in many cases is the cutting. So it will travel to a certain point, cut travel cut. So you can use this also as a kind of a queuing system to see what's happening. Then we, um, have on the bottom here. We've got a little Cuba tells us what's back, what's right, what puts down and so forth. Also, if you click on one of these cubes, that will snap it to that location. So now we're up to you a few years and you want to see exactly from the right to click on the R and a step to the right. This is also nice. If you wanna see the depth and so forth. Then, when it comes to the actual navigating of the three d point of view port, there's three key things that you always want to look at in a three D software to navigate the three space. And that is rotation uh, basically scale. You can say about zooming and panning, So I'm going to be looking at rotating around us, planning it and zooming in and out. So for rotation and we can simply use right click so we keep it in, and then we can move around the spice and then, um uh, if you want to pan it So let's say this thing is off to the side here, so it doesn't help you rotating around with now. So then what you do is you all your middle mouse button the mouse wheel and you keep it in, and then you can plan it to where you want it. And then lastly, assuming so to zoom in and out because it doesn't help with whether it's for and you can't see what's happening. So for that you want to use your mouse wheel forward, Mouse will back, the mouse's forward will zoom in the mass will backwards on the couch. Otherwise, that is it. On the Yeah, the three d navigation. I know it. We squeezed a lot into one video a year, but yeah, once you play around with, those principles will become quite natural quite quick. But otherwise, Yeah. If we had year to softwaretraining.co.za D l you guys will notice we've got a variety of different Softwares you do cover. And you can also isolate your search on top, right? If you do not, however, find the training videos you're looking for something you requested training video, filling the uniform, and then we'll do our best to try and make that for you. But otherwise, things guys watching and just